hello-algo/en/codes/csharp/chapter_graph/graph_adjacency_matrix.cs

138 lines
4.2 KiB
C#

/**
* File: graph_adjacency_matrix.cs
* Created Time: 2023-02-06
* Author: zjkung1123 (zjkung1123@gmail.com)
*/
namespace hello_algo.chapter_graph;
/* Undirected graph class based on adjacency matrix */
class GraphAdjMat {
List<int> vertices; // Vertex list, elements represent "vertex value", index represents "vertex index"
List<List<int>> adjMat; // Adjacency matrix, row and column indices correspond to "vertex index"
/* Constructor */
public GraphAdjMat(int[] vertices, int[][] edges) {
this.vertices = [];
this.adjMat = [];
// Add vertex
foreach (int val in vertices) {
AddVertex(val);
}
// Add edge
// Please note, edges elements represent vertex indices, corresponding to vertices elements indices
foreach (int[] e in edges) {
AddEdge(e[0], e[1]);
}
}
/* Get the number of vertices */
int Size() {
return vertices.Count;
}
/* Add vertex */
public void AddVertex(int val) {
int n = Size();
// Add new vertex value to the vertex list
vertices.Add(val);
// Add a row to the adjacency matrix
List<int> newRow = new(n);
for (int j = 0; j < n; j++) {
newRow.Add(0);
}
adjMat.Add(newRow);
// Add a column to the adjacency matrix
foreach (List<int> row in adjMat) {
row.Add(0);
}
}
/* Remove vertex */
public void RemoveVertex(int index) {
if (index >= Size())
throw new IndexOutOfRangeException();
// Remove vertex at `index` from the vertex list
vertices.RemoveAt(index);
// Remove the row at `index` from the adjacency matrix
adjMat.RemoveAt(index);
// Remove the column at `index` from the adjacency matrix
foreach (List<int> row in adjMat) {
row.RemoveAt(index);
}
}
/* Add edge */
// Parameters i, j correspond to vertices element indices
public void AddEdge(int i, int j) {
// Handle index out of bounds and equality
if (i < 0 || j < 0 || i >= Size() || j >= Size() || i == j)
throw new IndexOutOfRangeException();
// In an undirected graph, the adjacency matrix is symmetric about the main diagonal, i.e., satisfies (i, j) == (j, i)
adjMat[i][j] = 1;
adjMat[j][i] = 1;
}
/* Remove edge */
// Parameters i, j correspond to vertices element indices
public void RemoveEdge(int i, int j) {
// Handle index out of bounds and equality
if (i < 0 || j < 0 || i >= Size() || j >= Size() || i == j)
throw new IndexOutOfRangeException();
adjMat[i][j] = 0;
adjMat[j][i] = 0;
}
/* Print adjacency matrix */
public void Print() {
Console.Write("Vertex list =");
PrintUtil.PrintList(vertices);
Console.WriteLine("Adjacency matrix =");
PrintUtil.PrintMatrix(adjMat);
}
}
public class graph_adjacency_matrix {
[Test]
public void Test() {
/* Initialize undirected graph */
// Please note, edges elements represent vertex indices, corresponding to vertices elements indices
int[] vertices = [1, 3, 2, 5, 4];
int[][] edges =
[
[0, 1],
[0, 3],
[1, 2],
[2, 3],
[2, 4],
[3, 4]
];
GraphAdjMat graph = new(vertices, edges);
Console.WriteLine("\nAfter initialization, the graph is");
graph.Print();
/* Add edge */
// Indices of vertices 1, 2 are 0, 2 respectively
graph.AddEdge(0, 2);
Console.WriteLine("\nAfter adding edge 1-2, the graph is");
graph.Print();
/* Remove edge */
// Indices of vertices 1, 3 are 0, 1 respectively
graph.RemoveEdge(0, 1);
Console.WriteLine("\nAfter removing edge 1-3, the graph is");
graph.Print();
/* Add vertex */
graph.AddVertex(6);
Console.WriteLine("\nAfter adding vertex 6, the graph is");
graph.Print();
/* Remove vertex */
// Index of vertex 3 is 1
graph.RemoveVertex(1);
Console.WriteLine("\nAfter removing vertex 3, the graph is");
graph.Print();
}
}