/** * File: coin_change_greedy.swift * Created Time: 2023-09-03 * Author: nuomi1 (nuomi1@qq.com) */ /* Coin change: Greedy */ func coinChangeGreedy(coins: [Int], amt: Int) -> Int { // Assume coins list is ordered var i = coins.count - 1 var count = 0 var amt = amt // Loop for greedy selection until no remaining amount while amt > 0 { // Find the smallest coin close to and less than the remaining amount while i > 0 && coins[i] > amt { i -= 1 } // Choose coins[i] amt -= coins[i] count += 1 } // If no feasible solution is found, return -1 return amt == 0 ? count : -1 } @main enum CoinChangeGreedy { /* Driver Code */ static func main() { // Greedy: can ensure finding a global optimal solution var coins = [1, 5, 10, 20, 50, 100] var amt = 186 var res = coinChangeGreedy(coins: coins, amt: amt) print("\ncoins = \(coins), amount = \(amt)") print("Minimum number of coins required to make up \(amt) = \(res)") // Greedy: cannot ensure finding a global optimal solution coins = [1, 20, 50] amt = 60 res = coinChangeGreedy(coins: coins, amt: amt) print("\ncoins = \(coins), amount = \(amt)") print("Minimum number of coins required to make up \(amt) = \(res)") print("In reality, the minimum number needed is 3, i.e., 20 + 20 + 20") // Greedy: cannot ensure finding a global optimal solution coins = [1, 49, 50] amt = 98 res = coinChangeGreedy(coins: coins, amt: amt) print("\ncoins = \(coins), amount = \(amt)") print("Minimum number of coins required to make up \(amt) = \(res)") print("In reality, the minimum number needed is 2, i.e., 49 + 49") } }