// File: min_path_sum.go // Created Time: 2023-07-23 // Author: Reanon (793584285@qq.com) package chapter_dynamic_programming import "math" /* Minimum path sum: Brute force search */ func minPathSumDFS(grid [][]int, i, j int) int { // If it's the top-left cell, terminate the search if i == 0 && j == 0 { return grid[0][0] } // If the row or column index is out of bounds, return a +∞ cost if i < 0 || j < 0 { return math.MaxInt } // Calculate the minimum path cost from the top-left to (i-1, j) and (i, j-1) up := minPathSumDFS(grid, i-1, j) left := minPathSumDFS(grid, i, j-1) // Return the minimum path cost from the top-left to (i, j) return int(math.Min(float64(left), float64(up))) + grid[i][j] } /* Minimum path sum: Memoized search */ func minPathSumDFSMem(grid, mem [][]int, i, j int) int { // If it's the top-left cell, terminate the search if i == 0 && j == 0 { return grid[0][0] } // If the row or column index is out of bounds, return a +∞ cost if i < 0 || j < 0 { return math.MaxInt } // If there is a record, return it if mem[i][j] != -1 { return mem[i][j] } // The minimum path cost from the left and top cells up := minPathSumDFSMem(grid, mem, i-1, j) left := minPathSumDFSMem(grid, mem, i, j-1) // Record and return the minimum path cost from the top-left to (i, j) mem[i][j] = int(math.Min(float64(left), float64(up))) + grid[i][j] return mem[i][j] } /* Minimum path sum: Dynamic programming */ func minPathSumDP(grid [][]int) int { n, m := len(grid), len(grid[0]) // Initialize dp table dp := make([][]int, n) for i := 0; i < n; i++ { dp[i] = make([]int, m) } dp[0][0] = grid[0][0] // State transition: first row for j := 1; j < m; j++ { dp[0][j] = dp[0][j-1] + grid[0][j] } // State transition: first column for i := 1; i < n; i++ { dp[i][0] = dp[i-1][0] + grid[i][0] } // State transition: the rest of the rows and columns for i := 1; i < n; i++ { for j := 1; j < m; j++ { dp[i][j] = int(math.Min(float64(dp[i][j-1]), float64(dp[i-1][j]))) + grid[i][j] } } return dp[n-1][m-1] } /* Minimum path sum: Space-optimized dynamic programming */ func minPathSumDPComp(grid [][]int) int { n, m := len(grid), len(grid[0]) // Initialize dp table dp := make([]int, m) // State transition: first row dp[0] = grid[0][0] for j := 1; j < m; j++ { dp[j] = dp[j-1] + grid[0][j] } // State transition: the rest of the rows and columns for i := 1; i < n; i++ { // State transition: first column dp[0] = dp[0] + grid[i][0] // State transition: the rest of the columns for j := 1; j < m; j++ { dp[j] = int(math.Min(float64(dp[j-1]), float64(dp[j]))) + grid[i][j] } } return dp[m-1] }