/** * File: coin_change_greedy.cs * Created Time: 2023-07-21 * Author: hpstory (hpstory1024@163.com) */ namespace hello_algo.chapter_greedy; public class coin_change_greedy { /* Coin change: Greedy */ int CoinChangeGreedy(int[] coins, int amt) { // Assume coins list is ordered int i = coins.Length - 1; int count = 0; // Loop for greedy selection until no remaining amount while (amt > 0) { // Find the smallest coin close to and less than the remaining amount while (i > 0 && coins[i] > amt) { i--; } // Choose coins[i] amt -= coins[i]; count++; } // If no feasible solution is found, return -1 return amt == 0 ? count : -1; } [Test] public void Test() { // Greedy: can ensure finding a global optimal solution int[] coins = [1, 5, 10, 20, 50, 100]; int amt = 186; int res = CoinChangeGreedy(coins, amt); Console.WriteLine("\ncoins = " + coins.PrintList() + ", amt = " + amt); Console.WriteLine("The minimum number of coins required to make up " + amt + " is" + res); // Greedy: cannot ensure finding a global optimal solution coins = [1, 20, 50]; amt = 60; res = CoinChangeGreedy(coins, amt); Console.WriteLine("\ncoins = " + coins.PrintList() + ", amt = " + amt); Console.WriteLine("The minimum number of coins required to make up " + amt + " is" + res); Console.WriteLine("In reality, the minimum number needed is 3, i.e., 20 + 20 + 20"); // Greedy: cannot ensure finding a global optimal solution coins = [1, 49, 50]; amt = 98; res = CoinChangeGreedy(coins, amt); Console.WriteLine("\ncoins = " + coins.PrintList() + ", amt = " + amt); Console.WriteLine("The minimum number of coins required to make up " + amt + " is" + res); Console.WriteLine("In reality, the minimum number needed is 2, i.e., 49 + 49"); } }