/** * File: coin_change.cs * Created Time: 2023-07-12 * Author: hpstory (hpstory1024@163.com) */ namespace hello_algo.chapter_dynamic_programming; public class coin_change { /* Coin change: Dynamic programming */ int CoinChangeDP(int[] coins, int amt) { int n = coins.Length; int MAX = amt + 1; // Initialize dp table int[,] dp = new int[n + 1, amt + 1]; // State transition: first row and first column for (int a = 1; a <= amt; a++) { dp[0, a] = MAX; } // State transition: the rest of the rows and columns for (int i = 1; i <= n; i++) { for (int a = 1; a <= amt; a++) { if (coins[i - 1] > a) { // If exceeding the target amount, do not choose coin i dp[i, a] = dp[i - 1, a]; } else { // The smaller value between not choosing and choosing coin i dp[i, a] = Math.Min(dp[i - 1, a], dp[i, a - coins[i - 1]] + 1); } } } return dp[n, amt] != MAX ? dp[n, amt] : -1; } /* Coin change: Space-optimized dynamic programming */ int CoinChangeDPComp(int[] coins, int amt) { int n = coins.Length; int MAX = amt + 1; // Initialize dp table int[] dp = new int[amt + 1]; Array.Fill(dp, MAX); dp[0] = 0; // State transition for (int i = 1; i <= n; i++) { for (int a = 1; a <= amt; a++) { if (coins[i - 1] > a) { // If exceeding the target amount, do not choose coin i dp[a] = dp[a]; } else { // The smaller value between not choosing and choosing coin i dp[a] = Math.Min(dp[a], dp[a - coins[i - 1]] + 1); } } } return dp[amt] != MAX ? dp[amt] : -1; } [Test] public void Test() { int[] coins = [1, 2, 5]; int amt = 4; // Dynamic programming int res = CoinChangeDP(coins, amt); Console.WriteLine("The minimum number of coins required to make up the target amount is" + res); // Space-optimized dynamic programming res = CoinChangeDPComp(coins, amt); Console.WriteLine("The minimum number of coins required to make up the target amount is" + res); } }